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FINAL FANTASY XIV Online

FINAL FANTASY XIV Online

2013/Square Enix, Square Enix Business Division 5, Square Enix Creative Business Unit III, Square Enix Creative Studio 3, Square Enix Creative Studio III, Square Enix Product Development Division 3

Final Fantasy XIV is a subscription-based massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix. Directed and produced by Naoki Yoshida and released worldwide for PlayStation 3 and Windows in August 2013, it replaced the failed 2010 version, with subsequent support for PlayStation 4 in April 2014, macOS in July 2015, PlayStation 5 in May 2021, Xbox Series X/S in March 2024, and Nintendo Switch 2 in August 2026.

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O hře

Final Fantasy XIV is a subscription-based massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix. Directed and produced by Naoki Yoshida and released worldwide for PlayStation 3 and Windows in August 2013, it replaced the failed 2010 version, with subsequent support for PlayStation 4 in April 2014, macOS in July 2015, PlayStation 5 in May 2021, Xbox Series X/S in March 2024, and Nintendo Switch 2 in August 2026. Final Fantasy XIV is set in the fantasy region of Eorzea, five years after the devastating Seventh Umbral Calamity which ended the original version. In the Calamity, the elder primal Bahamut escaped from his prison, an ancient space station called Dalamud, unleashing an apocalypse across Eorzea. Through temporal magic, the player character of the original version escaped, reappearing at the start of A Realm Reborn. As Eorzea cements its recovery, the player must fend off a reignited invasion from the Garlean Empire. The original Final Fantasy XIV was a commercial and critical failure. Then-Square Enix President Yoichi Wada announced that a new team, led by Yoshida, would assume control and address the game's flaws. The new team both continued to develop and improve the original version, and secretly worked on a completely new replacement. This new game, codenamed "Version 2.0", used a new engine, improved server infrastructure, and revamped gameplay, interface, and story. The original version shut down in November 2012, followed by an alpha test for Version 2.0. The relaunched game released to largely positive reception; critics praised its solid mechanics and progression, and commended Yoshida for an unexpected recovery. In the years since, it has been listed as one of the greatest games of all time. After a poor 2013 fiscal year, Square Enix attributed the 2014 return to profitability partly to the game's strong sales and subscriber base. By October 2021, it had gained over 24 million registered players and became the most profitable Final Fantasy game to date. Final Fantasy XIV has received regular updates since release, including six major expansion packs: Heavensward (2015), Stormblood (2017), Shadowbringers (2019), Endwalker (2021), Dawntrail (2024) and Evercold (2027). An adaptation for mobile devices was announced in 2024 but was cancelled in July 2026.

Text z článku Wikipedie „Final Fantasy XIV“ (en.wikipedia.org), zkráceno; k dispozici pod licencí CC BY-SA 4.0.

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