
HighFleet
2021/Konstantin Koshutin
HighFleet, styled as HighFleet: Deus in Nobis (Latin for "God within us") is an action-adventure strategy video game developed by Konstantin Koshutin and published by MicroProse. The game involves the player commanding a fleet of metal airships on the dieselpunk post-apocalyptic world of Elaat in an attempt to seize a rebellious region rumored to have access to a nuclear reactor. The working title for the game was "Hammerfight 2" (after Koshutin's previous game), as the game was in development for more than a decade.
Wikipedie · CC BY-SA 4.0 · zkráceno
O hře
HighFleet, styled as HighFleet: Deus in Nobis (Latin for "God within us") is an action-adventure strategy video game developed by Konstantin Koshutin and published by MicroProse. The game involves the player commanding a fleet of metal airships on the dieselpunk post-apocalyptic world of Elaat in an attempt to seize a rebellious region rumored to have access to a nuclear reactor. The working title for the game was "Hammerfight 2" (after Koshutin's previous game), as the game was in development for more than a decade.
Text z článku Wikipedie „HighFleet“ (en.wikipedia.org), zkráceno; k dispozici pod licencí CC BY-SA 4.0.
Zobrazeno v jazyce en – bližší překlad zatím nemáme
Trailer a screenshoty
Autoři obrázků
- Obal: Steam · Steam Web API Terms of Use; artwork (c) its publisher
- Banner: Steam · Steam Web API Terms of Use; artwork (c) its publisher
- Snímky obrazovky (7): IGDB.com · Twitch Developer Services Agreement (IGDB); artwork (c) its publisher
Herní data poskytuje IGDB.com
