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Max: The Curse of Brotherhood

Max: The Curse of Brotherhood

2013/Flashbulb Games, Press Play, Stage Clear Studios

Max: The Curse of Brotherhood is a 2013 puzzle-platform video game developed by Press Play and published by Microsoft Studios. It was originally released in 2013 for Xbox One, Microsoft Windows, Xbox 360, Nintendo Switch and later on PlayStation 4. The game was announced during Microsoft's E3 2013 press event. It is a sequel to Press Play's previous work, the 2010 game Max & the Magic Marker. A sequel was planned but cancelled following the closure of Press Play in 2016.

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O hře

Max: The Curse of Brotherhood is a 2013 puzzle-platform video game developed by Press Play and published by Microsoft Studios. It was originally released in 2013 for Xbox One, Microsoft Windows, Xbox 360, Nintendo Switch and later on PlayStation 4. The game was announced during Microsoft's E3 2013 press event. It is a sequel to Press Play's previous work, the 2010 game Max & the Magic Marker. A sequel was planned but cancelled following the closure of Press Play in 2016.

Text z článku Wikipedie „Max: The Curse of Brotherhood“ (en.wikipedia.org), zkráceno; k dispozici pod licencí CC BY-SA 4.0.

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  • Obal: Steam · Steam Web API Terms of Use; artwork (c) its publisher
  • Snímky obrazovky (7): IGDB.com · Twitch Developer Services Agreement (IGDB); artwork (c) its publisher
  • Snímky obrazovky (5): Steam · Steam Web API Terms of Use; artwork (c) its publisher

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