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ProtoDungeon: Episode III
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ProtoDungeon: Episode III

2027/Studio Spacefarer

A 2D top-down exploration adventure in an interconnected world. Fall into a lonely seaside cove, find a magic leaf beneath a shriveled lotus tree, summon sacred fire, and learn to jump, swim, and dash your way toward the chapel. No map or quest markers here; the way through is a puzzle.

O hře

You fall into the Third Nightmare with nothing. Beneath a shriveled lotus tree there is a leaf, and the leaf teaches you to jump. Around you: a cove, a wrecked ship, a handful of frightened villagers, and a chapel you can see but not reach. The Cove and its Residents Immerse yourself in a small, interconnected world with no map, no waypoints, and no objective log. You can't rely on these things to do the work for you. You'll have to learn the world yourself. A few people are still here, scared and confused at what's happening to their world. Helping them won't fix everything, but it isn't nothing! You'll see paths you can't take yet as you explore... try to remember those for later as the world opens up. The Magic Leaf and What it Opens Four abilities - jump, swim, dash, and light - each open up the cove for further exploration to get closer to your goal: the mysterious chapel. Take a leap of faith into the darkness and up cliffsides Swim into secret grottoes and through a ruined ship Dash across the landscape and past monsters Summon fire to light the hidden things in the darkness... just don't get swallowed up. Exploration is Key This is a game about exploration, not fighting. Almost nothing here can be killed. Enemies are read, timed, and slipped past. Darkness itself will try to kill you. Keep on the lookout for a slime with hidden spikes, a howling mud statue, something in the water with too many eyes, and more. Flip the cove between day and night, but only at the strange monument of the sun and moon. Night opens some paths, and day opens others. The tide rises and falls. Men turn to monsters and back. No prior episodes required! Episode III stands on its own. It's finishable in an evening, but some of what's worth having is hidden off the beaten path. ProtoDungeon is the mini-series prequel to The Waking Cloak.

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