
Realms of the Haunting
1996/Gremlin Interactive
Realms of the Haunting is a 1996 first-person shooter/adventure video game developed by Gremlin Interactive and published by Interplay Productions for MS-DOS personal computers. Its gameplay is a hybrid of point-and-click puzzle-solving/exploration and first-person action, interspersed with full-motion video sequences featuring live-action actors. The player takes the role of Adam Randall (David Tuomi) investigating a haunted mansion in remote Cornwall after his father's death, only to be tasked to prevent an impending apocalypse with help from a psychic Rebecca Trevisard.
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O hře
Realms of the Haunting is a 1996 first-person shooter/adventure video game developed by Gremlin Interactive and published by Interplay Productions for MS-DOS personal computers. Its gameplay is a hybrid of point-and-click puzzle-solving/exploration and first-person action, interspersed with full-motion video sequences featuring live-action actors. The player takes the role of Adam Randall (David Tuomi) investigating a haunted mansion in remote Cornwall after his father's death, only to be tasked to prevent an impending apocalypse with help from a psychic Rebecca Trevisard. The game is powered by programmer Antony Crother's True3D game engine, which was also used in Gremlin's earlier adventure game Normality. It was first released in United Kingdom on four compact discs at December 1996, then a patched version in United States on March 24, 1997 with additional combat difficulty options and the ability to remap keyboard controls.
Text z článku Wikipedie „Realms of the Haunting“ (en.wikipedia.org), zkráceno; k dispozici pod licencí CC BY-SA 4.0.
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