
Tanita: A Plasticine Dream
2006/Trickster Games
Tanita: Plasticine Dream (Russian: Танита Морское Приключение) is a 2006 Russian adventure game developed by Trickster Games and published by Akella. The game's soundscape is Colombian folk music. The game's plot sees the young girl protagonist Tanita land on an island after a plane crash, and her journey to safety. Absolute Games deemed it the best domestic game in the past few years. Sector criticized the high difficulty while noting it had an element of nostalgia. Stop liked the sweet graphics. AdventureGamers thought it would appeal to fans of The Neverhood.
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O hře
Tanita: Plasticine Dream (Russian: Танита Морское Приключение) is a 2006 Russian adventure game developed by Trickster Games and published by Akella. The game's soundscape is Colombian folk music. The game's plot sees the young girl protagonist Tanita land on an island after a plane crash, and her journey to safety. Absolute Games deemed it the best domestic game in the past few years. Sector criticized the high difficulty while noting it had an element of nostalgia. Stop liked the sweet graphics. AdventureGamers thought it would appeal to fans of The Neverhood.
Text z článku Wikipedie „Tanita: Plasticine Dream“ (en.wikipedia.org), zkráceno; k dispozici pod licencí CC BY-SA 4.0.
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- Obal: SteamGridDB · SteamGridDB Terms of Service; artwork (c) its author and the game's publisher
- Banner: SteamGridDB · SteamGridDB Terms of Service; artwork (c) its author and the game's publisher
- Snímky obrazovky (5): IGDB.com · Twitch Developer Services Agreement (IGDB); artwork (c) its publisher
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