
Trauma
2011/Krystian Majewski
Trauma (styled as TRAUMA) is a graphical adventure interactive fiction game developed by Polish-German programmer Krystian Majewski as part of a thesis project, and released in August 2011. The game is based on a woman that has suffered a physiological trauma, and has been languishing in several dreamscapes while unconscious and hospitalized. The player resolves these by using both point-and-click and gesture-based actions to move about the dreamscapes, composed of photographs with digitally altered features, to complete a certain task.
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O hře
Trauma (styled as TRAUMA) is a graphical adventure interactive fiction game developed by Polish-German programmer Krystian Majewski as part of a thesis project, and released in August 2011. The game is based on a woman that has suffered a physiological trauma, and has been languishing in several dreamscapes while unconscious and hospitalized. The player resolves these by using both point-and-click and gesture-based actions to move about the dreamscapes, composed of photographs with digitally altered features, to complete a certain task. Each dreamscape also contains several alternate conclusions and a number of hidden photographs that provide hints towards these alternate conclusions in other dreamscapes. Along the way, parts of a backstory are revealed through a narrative voice. The game was nominated for, but did not win, several independent gaming development awards in 2010, including the Grand Prize at the Independent Games Festival. Trauma, though short, has been stated to provide a compelling, emotional environment, aided through its graphical and musical assets.
Text z článku Wikipedie „Trauma (video game)“ (en.wikipedia.org), zkráceno; k dispozici pod licencí CC BY-SA 4.0.
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- Obal: Steam · Steam Web API Terms of Use; artwork (c) its publisher
- Banner: Steam · Steam Web API Terms of Use; artwork (c) its publisher
- Snímky obrazovky (5): IGDB.com · Twitch Developer Services Agreement (IGDB); artwork (c) its publisher
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