
Battle for Wesnoth
2005
The Battle for Wesnoth is a free and open-source turn-based strategy video game with a high fantasy setting (similar to J. R. R. Tolkien's legendarium), designed by Australian-American developer David White and first released in June 2003. In Wesnoth, the player controls a particular faction/race and attempts to build a powerful army by controlling villages and defeating enemies for experience. The game is loosely based on the Sega Genesis games Master of Monsters and Warsong.
Wikipedia · CC BY-SA 4.0 · shortened
About this game
The Battle for Wesnoth is a free and open-source turn-based strategy video game with a high fantasy setting (similar to J. R. R. Tolkien's legendarium), designed by Australian-American developer David White and first released in June 2003. In Wesnoth, the player controls a particular faction/race and attempts to build a powerful army by controlling villages and defeating enemies for experience. The game is loosely based on the Sega Genesis games Master of Monsters and Warsong.
Text from the Wikipedia article “The Battle for Wesnoth” (en.wikipedia.org), shortened; available under CC BY-SA 4.0.
Trailer and screenshots
Image credits
- Cover: Steam · Steam Web API Terms of Use; artwork (c) its publisher
- Banner: Steam · Steam Web API Terms of Use; artwork (c) its publisher
- Screenshots (4): IGDB.com · Twitch Developer Services Agreement (IGDB); artwork (c) its publisher
Game data provided by IGDB.com
