
BlackHill
TBA/Dinobyte Softworks LLC
A storybook pixel art platformer about Bo, a small pig searching a mysterious island for the parents he's lost. Cozy on the surface. Quietly heavy underneath. The first chapter of the Black Hill universe.
About this game
Bo wakes alone on an island. His parents are gone. His home is locked. Something dark is spreading through a world that used to feel safe. Black Hill is a storybook pixel art platformer about a small pig setting out to find what he's lost. It's cozy on the surface soft piano, warm colors, a quiet island and quietly heavy underneath. 30 to 60 minutes. The first chapter of a much longer story. Bosses You Outsmart, Not Fight The guardians blocking Bo's path aren't enemies you defeat with a sword. They're puzzles wearing armor. A charging minotaur is a hazard you lure into its own wall. A slime corrupted watcher is a rhythm you learn to slip past. Bo carries a wooden sword but it's for opening the world, not conquering it. A Story Told Without Words Bo's journey unfolds through the world itself a door that won't open, a broken statue holding a broken sword, shadows behind the final gate. What you feel when you play it is the story. Part of Something Larger Black Hill is the opening chapter of a world we're building an island of ancient temples, a village of animal folk, and the mystery of Tin Cat, the silent guardian who's been standing watch for longer than anyone remembers. For fans of Celeste: tight movement, quiet emotional weight Sheepy: A Short Adventure: small scope, big atmosphere Hollow Knight: melancholy corners, corrupted guardians Bo will unlock the final door. When he does, he'll see something he wasn't ready to find.






