
Everything
2017/David OReilly
Everything is a simulation game developed by artist David OReilly. It was released for the PlayStation 4 on March 21, 2017, for Microsoft Windows and macOS on April 21, 2017, and for Linux on April 28, 2017. A Nintendo Switch version of the game was released on January 10, 2019. It was released in Japan on February 13, 2020. The player takes control of various lifeforms and inanimate objects, exploring the manually generated world and finding new things to control.
Wikipedia · CC BY-SA 4.0 · shortened
About this game
Everything is a simulation game developed by artist David OReilly. It was released for the PlayStation 4 on March 21, 2017, for Microsoft Windows and macOS on April 21, 2017, and for Linux on April 28, 2017. A Nintendo Switch version of the game was released on January 10, 2019. It was released in Japan on February 13, 2020. The player takes control of various lifeforms and inanimate objects, exploring the manually generated world and finding new things to control. Everything features quotations from philosopher Alan Watts and has no clear goal aside from occupying more objects within the game. The game was a primary influence for the climax of the 2022 comedy-drama film Everything Everywhere All at Once.
Text from the Wikipedia article “Everything (video game)” (en.wikipedia.org), shortened; available under CC BY-SA 4.0.
Trailer and screenshots
Image credits
- Cover: Steam · Steam Web API Terms of Use; artwork (c) its publisher
- Banner: Steam · Steam Web API Terms of Use; artwork (c) its publisher
- Screenshots (5): IGDB.com · Twitch Developer Services Agreement (IGDB); artwork (c) its publisher
Game data provided by IGDB.com
