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Godot Engine

Godot Engine

2016

Godot ( GOD-oh, gə-DOH, or GOH-dot) is an open source game engine released under the MIT License. It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur for several companies in Latin America prior to its public release in 2014. The development environment runs on many platforms, and can export to several more. It is designed to create both 2D and 3D games targeting PC, mobile, web, consoles, and virtual, augmented, and mixed reality platforms, and can also be used to develop non-game software.

Wikipedia · CC BY-SA 4.0 · shortened

About this game

Godot ( GOD-oh, gə-DOH, or GOH-dot) is an open source game engine released under the MIT License. It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur for several companies in Latin America prior to its public release in 2014. The development environment runs on many platforms, and can export to several more. It is designed to create both 2D and 3D games targeting PC, mobile, web, consoles, and virtual, augmented, and mixed reality platforms, and can also be used to develop non-game software.

Text from the Wikipedia article “Godot (game engine)” (en.wikipedia.org), shortened; available under CC BY-SA 4.0.

Image credits

  • Cover: Steam · Steam Web API Terms of Use; artwork (c) its publisher
  • Banner: Steam · Steam Web API Terms of Use; artwork (c) its publisher

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