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LOST SPHEAR

LOST SPHEAR

2017/Tokyo RPG Factory

Lost Sphear is a role-playing video game developed by Tokyo RPG Factory and published by Square Enix for Nintendo Switch, PlayStation 4 and Windows. It was released in Japan in 2017, and worldwide in 2018. Set in a world where the Moon is treated as a deity, the player takes on the role of Kanata, who is granted the power to prevent the world from vanishing.

Wikipedia · CC BY-SA 4.0 · shortened

About this game

Lost Sphear is a role-playing video game developed by Tokyo RPG Factory and published by Square Enix for Nintendo Switch, PlayStation 4 and Windows. It was released in Japan in 2017, and worldwide in 2018. Set in a world where the Moon is treated as a deity, the player takes on the role of Kanata, who is granted the power to prevent the world from vanishing. The gameplay has Kanata and his party exploring different regions of the world to restore vanished zones, with combat making use of a version of the Active Time Battle system. The game began development after the release of I am Setsuna (2016), with multiple returning staff including director Atsushi Hashimoto, writers Hirotaka Inaba and Makoto Goya, and composer Tomoki Miyoshi. The team's aim was to refine the earlier title's mechanics, while creating a new setting and story themed around memories. The game met with low sales, and critical reception was mixed. Praise went to its battle system and music, but faulted its storyline and a lack of originality.

Text from the Wikipedia article “Lost Sphear” (en.wikipedia.org), shortened; available under CC BY-SA 4.0.

Trailer and screenshots

Image credits

  • Cover: Steam · Steam Web API Terms of Use; artwork (c) its publisher
  • Banner: Steam · Steam Web API Terms of Use; artwork (c) its publisher
  • Screenshots (9): IGDB.com · Twitch Developer Services Agreement (IGDB); artwork (c) its publisher

Game data provided by IGDB.com

All sources and licences

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