
Pillar
2015/Gonçalo Antunes, MichaelArts, Michael Hicks
Pillar is an independent video game designed by Michael Hicks for PlayStation 4, Windows, Xbox 360, Xbox One, and Nintendo Switch. Described as a collection of minigames where each game represents a different type of personality found in people, each level in Pillar has different gameplay mechanics to examine various personality traits and themes. Reviewers noted the game's exploration of themes such as love, religion, capitalism, aging and regret.
Wikipedia · CC BY-SA 4.0 · shortened
About this game
Pillar is an independent video game designed by Michael Hicks for PlayStation 4, Windows, Xbox 360, Xbox One, and Nintendo Switch. Described as a collection of minigames where each game represents a different type of personality found in people, each level in Pillar has different gameplay mechanics to examine various personality traits and themes. Reviewers noted the game's exploration of themes such as love, religion, capitalism, aging and regret.
Text from the Wikipedia article “Pillar (video game)” (en.wikipedia.org), shortened; available under CC BY-SA 4.0.
Trailer and screenshots
Image credits
- Cover: SteamGridDB · SteamGridDB Terms of Service; artwork (c) its author and the game's publisher
- Banner: SteamGridDB · SteamGridDB Terms of Service; artwork (c) its author and the game's publisher
- Screenshots (5): IGDB.com · Twitch Developer Services Agreement (IGDB); artwork (c) its publisher
- Screenshots (6): Steam · Steam Web API Terms of Use; artwork (c) its publisher
Game data provided by IGDB.com






