
Pneuma: Breath of Life
2015/Bulkhead
Pneuma: Breath of Life is a first-person puzzle video game developed and published by Deco Digital and Bevel Studios. The game uses a narrated story focused on self-discovery and the fundamental nature of reality. The game was designed to test the Unreal Engine 4 and Physically Based Rendering. The game intends players to think outside of the box to solve a series of environmental challenges. Pneuma: Breath of Life uses the Unreal Engine 4 and was released on February 27, 2015 for the Xbox One and Windows.
Wikipedia · CC BY-SA 4.0 · shortened
About this game
Pneuma: Breath of Life is a first-person puzzle video game developed and published by Deco Digital and Bevel Studios. The game uses a narrated story focused on self-discovery and the fundamental nature of reality. The game was designed to test the Unreal Engine 4 and Physically Based Rendering. The game intends players to think outside of the box to solve a series of environmental challenges. Pneuma: Breath of Life uses the Unreal Engine 4 and was released on February 27, 2015 for the Xbox One and Windows. On Xbox One, it was released for free on Xbox Live to Gold members from November 1, 2015 to November 30, 2015. Towards the end of 2015, Deco Digital and Bevel Studios merged to form Bulkhead, the developer of The Turing Test.
Text from the Wikipedia article “Pneuma: Breath of Life” (en.wikipedia.org), shortened; available under CC BY-SA 4.0.
Trailer and screenshots
Image credits
- Cover: SteamGridDB · SteamGridDB Terms of Service; artwork (c) its author and the game's publisher
- Banner: Steam · Steam Web API Terms of Use; artwork (c) its publisher
- Screenshots (6): Steam · Steam Web API Terms of Use; artwork (c) its publisher
- Screenshots (5): IGDB.com · Twitch Developer Services Agreement (IGDB); artwork (c) its publisher
Game data provided by IGDB.com
