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UFO: Aftermath

UFO: Aftermath

2003/ALTAR Games, Altar Interactive

UFO: Aftermath is a 2003 real-time tactics/turn-based strategy video game created by ALTAR Interactive. It is a homage to the X-COM game series, with roots in the unfinished game The Dreamland Chronicles: Freedom Ridge. It was followed by two sequels, UFO: Aftershock (2005) and UFO: Afterlight (2007). The game's concept is similar to the unreleased X-COM: Genesis. The player assumes the role of commander of the last humans left on Earth and guides the forces through the crisis to eventually overcome the alien threat.

Wikipedia · CC BY-SA 4.0 · shortened

About this game

UFO: Aftermath is a 2003 real-time tactics/turn-based strategy video game created by ALTAR Interactive. It is a homage to the X-COM game series, with roots in the unfinished game The Dreamland Chronicles: Freedom Ridge. It was followed by two sequels, UFO: Aftershock (2005) and UFO: Afterlight (2007). The game's concept is similar to the unreleased X-COM: Genesis. The player assumes the role of commander of the last humans left on Earth and guides the forces through the crisis to eventually overcome the alien threat. UFO: Aftermath combines global strategy with tactical missions, including an RPG-style approach to each soldier's attributes and skills.

Text from the Wikipedia article “UFO: Aftermath” (en.wikipedia.org), shortened; available under CC BY-SA 4.0.

Trailer and screenshots

Image credits

  • Cover: Steam · Steam Web API Terms of Use; artwork (c) its publisher
  • Screenshots (5): IGDB.com · Twitch Developer Services Agreement (IGDB); artwork (c) its publisher
  • Screenshots (6): Steam · Steam Web API Terms of Use; artwork (c) its publisher

Game data provided by IGDB.com

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