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Warrior Kings: Battles

Warrior Kings: Battles

2003

Warrior Kings: Battles is a real-time strategy video game developed by British studio Black Cactus and published by Empire Interactive in Europe and co-published with Strategy First in North America. It is a sequel to the 2002 game Warrior Kings and was released March 21, 2003 in Europe and September 30, 2003 in North America. The story is set 100 years after the first Warrior Kings where the Empire of Orbis has fragmented into states of feuding warlords.

Wikipedia · CC BY-SA 4.0 · shortened

About this game

Warrior Kings: Battles is a real-time strategy video game developed by British studio Black Cactus and published by Empire Interactive in Europe and co-published with Strategy First in North America. It is a sequel to the 2002 game Warrior Kings and was released March 21, 2003 in Europe and September 30, 2003 in North America. The story is set 100 years after the first Warrior Kings where the Empire of Orbis has fragmented into states of feuding warlords. Like its predecessor, gameplay focuses on the RTS elements of resource and base management and unit combat but also the alignment system where all players start in similar positions and develop into their own unique faction of choice, the prime being under the strict religious knighthood of the Imperial, occultism and demon worship of the Pagan or the logic and scientific innovations of the Renaissance, all supporting both historical and fantasy based unit design.

Text from the Wikipedia article “Warrior Kings: Battles” (en.wikipedia.org), shortened; available under CC BY-SA 4.0.

Trailer and screenshots

Image credits

  • Cover: Steam · Steam Web API Terms of Use; artwork (c) its publisher
  • Banner: Steam · Steam Web API Terms of Use; artwork (c) its publisher
  • Screenshots (5): IGDB.com · Twitch Developer Services Agreement (IGDB); artwork (c) its publisher

Game data provided by IGDB.com

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