
X-COM: Interceptor
1998/MicroProse Software, Inc.
X-COM: Interceptor is the fourth main game in the X-COM series, developed by MicroProse's Chapel Hill development studio and released in 1998. The game is a combination of many genres, including space flight simulation, business simulation game and strategy game elements. More specifically, the player's role includes managing a number of X-COM space stations, piloting starfighters during hostile encounters whilst co-ordinating wingmen, and managing resources and research.
Wikipedia · CC BY-SA 4.0 · shortened
About this game
X-COM: Interceptor is the fourth main game in the X-COM series, developed by MicroProse's Chapel Hill development studio and released in 1998. The game is a combination of many genres, including space flight simulation, business simulation game and strategy game elements. More specifically, the player's role includes managing a number of X-COM space stations, piloting starfighters during hostile encounters whilst co-ordinating wingmen, and managing resources and research. X-COM Interceptor, although released as the fourth game, is actually set before X-COM: Apocalypse, thus making it the third game in the chronological order. The game was re-released in 2008 for Steam and GamersGate, and again in 2016 on GOG.com.
Text from the Wikipedia article “X-COM: Interceptor” (en.wikipedia.org), shortened; available under CC BY-SA 4.0.
Trailer and screenshots
Image credits
- Cover: Steam · Steam Web API Terms of Use; artwork (c) its publisher
- Banner: Steam · Steam Web API Terms of Use; artwork (c) its publisher
- Screenshots (5): IGDB.com · Twitch Developer Services Agreement (IGDB); artwork (c) its publisher
Game data provided by IGDB.com






